FLAME GPU 2 models can be contained in their own source code repositories. This page provides a selection of models implemented in FLAME GPU 2, which can be built following the instructions provided with each repository.
If you would like to contribute your own model to this page you should use the FLAME GPU 2 example template and then contact us to include your model.
FLAME GPU 1.x models are included with the FLAME GPU 1.x SDK, which can be found via the download page.
Performance benchmarking of the Circles model using the C++ and C++ RTC interfaces and different communication strategies at various scales
Performance benchmarking of concurrency within FLAME GPU 2
Demonstration of the ensembles feature of FLAME GPU 2
FLAME GPU 2 Model Template
The template repository which can be used as a starting point for FLAME GPU 2 models